Showing posts with label video game leagues. Show all posts
Showing posts with label video game leagues. Show all posts

Friday, November 19, 2010

XBox 360 League - The Biggest Organizations And Titles

Video game leagues aren't new, but they're also not widely advertised and it's likely that if you don't play games much or monitor the gaming scene, you've never heard of a video game league before. However, they've grown to much larger sizes of the years, with rewards reaching half a million dollars for the winners. Usually, events are held annually and focus on half a dozen or so popular games that emphasize competition. These events are held all over the world, sometimes live, while other times they'll simply be online. Some leagues utilize all the platforms, such as computers, Xboxes and PS3s, while others focus exclusively on a certain platform, such as an Xbox 360 league, for example. Those who qualify and pay entry fees can take part to challenge some of the best players in the world.

Major League Gaming

Founded in 2002, it's the foremost in video gaming leagues. It provides annual tournaments for people to compete in, usually with six major games. The most recent of the Halo series is always present with the latest tournament using Halo 3 and Halo: Reach. Furthermore, if the game is not exclusive to a single console, but instead present on at least the PS3 and any other one, the PS3 version will always be used. The tournaments take place both online and offline, with many live events held all over the world. However, these live events sometimes only apply to specific games, consoles or players.

What Games Are Used?

Halo has been the mainstay of the tournaments since the start with Halo: Combat Evolved. It's a first person shooter with many non-realistic elements, which means it's very fast paced and focused primarily on twitch-based skills. The close-quarter maps amplify this and it is considered an exemplary competitive game. Over the years it's been updated and Halo 2, Halo 3 and Halo: Reach have all made their debut. Call of Duty shares top place with Halo in terms of players as it has reached phenomenal levels of popularity over the years and provides the same pace and competition as Halo. Both Halo and Call of Duty are both utilized in their latest forms, with Halo 3 and Halo: Reach being used as well as Modern Warfare 2, though next year will likely see Black Ops being used. Call of Duty is a prime example of both team-based competition and free-for-all competition.

Strictly an Xbox 360 series, Gears of War takes a detour from the usual first-person shooter genre and instead provides brilliant third-person cover-based shooting. With both Gears of War and Gears of War 2 providing a lot of support for team-play as well as mass free-for-alls, it's a tremendously competitive game and serves as a primary game each year.

Rules And Cheating

Cheating isn't favorable in any sport and video game leagues are no exception. While it's somewhat easier to do, cheating can become very subjective. There are controllers with macro buttons that allow the player to simply press once to dispatch a prearranged set of keys or combinations. This provides the players with an inhuman advantage, but as it's sold legally and not banned by online governing bodies such as Microsoft, many consider it to be fine, while video game leagues are gradually banning such devices.

Thursday, November 18, 2010

Video Game Leagues, The Primary Organizations Procedures And Regulations

It's become a fantastically popular dream to become a member of a professional gaming league. It allows you to play your favorite games at the toughest opponents and potentially make a good profit from doing so. Living your life playing games is somewhat of a Utopian fantasy for many, but outside of the savvy fans, there is little information in circulation. To gain some understanding about the video game leagues, you need to consider many different aspects of it. There is practically a league for every console and every one contains numerous games. For the most popular ones, there is usually an entire league dedicated to them and the participants might sometimes take part as individuals or as parts of teams.

The Major Leagues

There are several influential gaming leagues. The Cyberathlete Professional League (CPL) has been around since 2004 and has distributed over million in prizes. It's considered somewhat of a veteran and is where many go to compete in first-person shooter (FPS) games. The World Cyber Games are yearly events to dish out a serious amount of prize money ranging between 0,000 and 0,000. It features dozens of game types, so it's not strictly limited to a single genre. The Pro Gaming League (PGL) is also a primary contender though primarily in console games, unlike the previous leagues, and offers less prize money.

Competing

Video game competitions function like most major competitions. The competitors face off against other competitors in a bid to challenge the reigning champions. Once the competitors are weeded out and only the best remain, these then face off against the champions. If the champions defend their title, they are rewarded with the prize money, as are the competitors if they win. There are variations in each tournament, such as champions being consider competitors and facing off against the teams until only one team remains. Once a team have beaten the champions or the champions have retained their throne, then the prize money is awarded. Sometimes it's money, but it's also commonly dished out as items worth the same amount, such as graphics cards, computers, etc. The events are then arranged for the following year with the new or old champions being written in to defend their titles.

Rules

A considerable offense, cheating will obviously mean instant disqualification of you and your team if you're part of one, unless it's proven the team had no awareness of the player's cheating. If they are allowed to continue, then they may be able to seek a replacement player or have to remain handicapped. Cheating can be present in a number of ways, such as manipulating in game data or exploiting glitches in the game to provide a distinct advantage to themselves.

Recently, hardware has come under scrutiny as well, since hardware has come a long way since standardization. It's possible to purchase controllers that provide macros, which allows the player to press a button once and have that button repeated faster than is humanly possible. Furthermore, it's easier for such macros to reduce large combinations of keys into a single button press. These have been banned from gaming leagues due to the obvious advantages provided.